Duties and Responsibilities: Collaborate closely with team to establish, contribute to, and uphold the creative vision of each game In collaboration with our artists, define the look of the project and elevate other artists' work to maintain craft quality Work hands-on to create 2D & 3D concepts Establish style guides and specs required to define and document the art the direction of the project Communicate the art style across each area of the game including environments, characters, weapons, props, animation, and VFX Develop milestones for art team through clear direction and sustainable scoping Lead and manage relationships with external art contractors Help grow, mentor, and guide the team, including directly managing the art team member Bachelor's Degree (or equivalent) in Computer Science or related field Minimum 5-7 years of related experience as a 3D Game Artist Proficiency in working across a variety of stylized art styles Previous experience as an Art Director or senior artist with at least one shipped AA or AAA title A strong portfolio of work showcasing environment, character, and event concepts Proficient in both 2D and 3D art concept creation, to the highest levels of quality Broad knowledge and experience in multiple art disciplines including concept, modeling, environments, characters, lighting, VFX and UI/UX Able to communicate direction clearly, provide effective critiques, and receive feedback A startup mentality of flexibility and proactive problem-solving as we work together to determine the best way forward!
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